#gameart hashtag

gameart on instagram



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christopherhedleydesign
@christopherhedleydesign

Daily Art 149, assignment background for class. I both like and dislike things about this, but since I struggle with environments it’s always good for me to be put to the task of doing them so that I can improve #dailyart #myart #gameart #scifi #ucf

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skullkingfrost
@skullkingfrost

Dear Followers and Friends. If you think that the new @instagram is just not good anymore and you want the old Instagram back, please like and share this Upload. We all are the reason why Instagram exists, so let us show them HOW WE WANT IT. Use the Hashtag #wewanttheoldig . . . . #art #artist #artwork #beardart #beardgod #beardedskulls #beardsign #beardedheroes #comicart #cartoonart #characterart #drawing #doodle #digitalart #godofwar #godofwar2019 #gow #gameart #kratos #kratana #illustration #playstation #beardedvillains #nerdart #portraitart #portraitdrawing #scribble #sketch #funko

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cgmax7
@cgmax7

So finally this model is complete while taking the class..my students were learning the basics of 3ds max and we covered all the section and also completed the model #substancepainter #d #zbrush #maya #dart #cgi #blender #art #dartist #render #gamedev #texturing #digitalart #dmodel #animation #gameart #vfx #dmodeling #rendering #arenaanimation #inspiration #instablogger #artist #cgivfx #floatingbike #conceptual #autodesk #fashion #charecterqrt #bhfyp

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kathleenedk
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castle_breeze
@castle_breeze

My first 3D model of a shrine. 【Concept art for a game. Inspired by day 2 of inktober: Tranquil】I was thinking of having a not-so-easy save feature in the game. Dependingo on your gamemode, you will need to place a certain amount of food items on the shrine and light the candle. Easier game modes are easier to save (two food items), and harder game modes are much harder to save (5 food items). Because a play can starve to death, this feature creates the challenge of deciding what the best route to take is: do they sacrifice food and risk starvation, but be able to start from a more recent save in the game; or should they keep their food to prevent death, but risk dying and not restarting at recent in-game time. Players with farms, traps, or an easy access to food would be able to save more often without much thought. The shrine acts like a difficulty curve at the beginning of the game. When players are able to save frequently, they can move on to more risky tasks like quests,

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cerynitii_the_game